net.minecraft.client.renderer.entity.RenderManager
有一个Map统一存放所有 rander类.
public final Map < Class <? extends Entity > , Render <? extends Entity >> entityRenderMap = Maps. < Class <? extends Entity > , Render <? extends Entity >> newHashMap();
this.entityRenderMap.put(EntityCaveSpider.class, new RenderCaveSpider(this));
this.entityRenderMap.put(EntitySpider.class, new RenderSpider(this));
this.entityRenderMap.put(EntityPig.class, new RenderPig(this));
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